Year | Semester | Required Elective | Course ID | Course Name | Credits | Hours | Level | Note |
---|---|---|---|---|---|---|---|---|
學年 | 學期 | 類別 | 課程編碼 | 課程名稱 | 學分 | 時數 | 階段別 | 備註 |
1 | 1 | △ | 1001002 | Physical Education 體育 | 0.0 | 2 | 1 / 4 | |
1 | 1 | △ | 1101007 | All-Out Defense Education 全民國防教育 | 0.0 | 1 | ||
1 | 1 | △ | 1400038 | English Communication and Application I (ECA Courses) 英文溝通與應用(一) | 2.0 | 3 | ||
1 | 1 | △ | 1400099 | Service Learning 服務學習 | 0.0 | 1 | ||
1 | 1 | △ | 1400102 | First step to achieving the goals of universities and Engineering Ethics 大學入門與工程倫理 | 1.0 | 2 | ||
1 | 1 | △ | 1404006 | Chinese 國文 | 2.0 | 2 | ||
1 | 1 | △ | 1420001 | College designated dimension curriculum:Humanities and Art 學院指定向度-人文與藝術 | 2.0 | 2 | 1 / 2 | |
1 | 1 | ▲ | 1401032 | Calculus 微積分 | 3.0 | 3 | 1 / 2 | |
1 | 1 | ▲ | 5901202 | Introduction to Computer Science 計算機概論 | 3.0 | 3 | ||
1 | 1 | ▲ | 5901205 | Linear Algebra 線性代數 | 3.0 | 3 | ||
1 | 1 | ▲ | 5901207 | Digital Logic Design 數位邏輯設計 | 3.0 | 3 | ||
1 | 1 | ▲ | 5901209 | Computer Programming(Ⅰ) 計算機程式設計(一) | 3.0 | 3 | ◆ | |
1 | 1 | ★ | C501001 | Electrical Engineering and Information Technology 電機資訊科技 | 1.0 | 1 | ||
1 | 2 | △ | 1001002 | Physical Education 體育 | 0.0 | 2 | 2 / 4 | |
1 | 2 | △ | 1400039 | English Communication and Application II (ECA Courses) 英文溝通與應用(二) | 2.0 | 3 | ||
1 | 2 | △ | 1400100 | Campus Custodial Services 勞作教育 | 0.0 | 1 | ||
1 | 2 | △ | 1404007 | Practical Application of Chinese Language 國語文實務應用 | 2.0 | 2 | ||
1 | 2 | △ | 1420001 | College designated dimension curriculum:Humanities and Art 學院指定向度-人文與藝術 | 2.0 | 2 | 2 / 2 | |
1 | 2 | ▲ | 1401032 | Calculus 微積分 | 3.0 | 3 | 2 / 2 | |
1 | 2 | ▲ | 5901201 | Discrete Mathematics 離散數學 | 3.0 | 3 | ||
1 | 2 | ▲ | 5901210 | Computer Programming(Ⅱ) 計算機程式設計(二) | 3.0 | 3 | ◆ | |
1 | 2 | ▲ | 5901212 | Physics 物理 | 3.0 | 3 | ||
1 | 2 | ▲ | 5901213 | Digital Logic Design Lab. 數位邏輯設計實習 | 1.0 | 3 | ◆ | |
1 | 2 | ☆ | 1102009 | All-Out Defense Education 全民國防教育 | 1.0 | 1 | ||
1 | 2 | ★ | 5902314 | Introduction to Ethical Hacking 駭客攻防概論 | 3.0 | 3 | ||
2 | 1 | △ | 1001002 | Physical Education 體育 | 0.0 | 2 | 3 / 4 | |
2 | 1 | △ | 1420003 | College designated dimension curriculum:Nature and Science 學院指定向度-自然與科學 | 2.0 | 2 | 1 / 2 | |
2 | 1 | △ | 1420004 | College designated dimension curriculum:Innovation and Entrepreneurship 學院指定向度-創新與創業 | 2.0 | 2 | 1 / 2 | |
2 | 1 | △ | 14E0003 | English for Specific Purposes (ESP Course) 專業英文 | 2.0 | 2 | 1 / 2 | |
2 | 1 | ▲ | 5901206 | Object-Oriented Programming 物件導向程式設計 | 3.0 | 3 | ||
2 | 1 | ▲ | 5902201 | Data Structure 資料結構 | 3.0 | 3 | ||
2 | 1 | ▲ | 5902204 | Computer Organization 計算機組織 | 3.0 | 3 | ||
2 | 1 | ▲ | 5903203 | Computer Networks 計算機網路 | 3.0 | 3 | ||
2 | 1 | ★ | 5902203 | Engineering Mathematics 工程數學 | 3.0 | 3 | ||
2 | 1 | ★ | 5902303 | Circuit Theory 電路學 | 3.0 | 3 | ||
2 | 1 | ★ | 5902306 | Multimedia Technologies and Applications 多媒體技術與應用 | 3.0 | 3 | ||
2 | 1 | ★ | 5902309 | Multimedia Extraction and Interaction Technology 多媒體擷取與互動技術 | 3.0 | 3 | ||
2 | 1 | ★ | 5902313 | Circuit Theory (I) 電路學(一) | 3.0 | 3 | ||
2 | 2 | △ | 1001002 | Physical Education 體育 | 0.0 | 2 | 4 / 4 | |
2 | 2 | △ | 1420003 | College designated dimension curriculum:Nature and Science 學院指定向度-自然與科學 | 2.0 | 2 | 2 / 2 | |
2 | 2 | △ | 1420004 | College designated dimension curriculum:Innovation and Entrepreneurship 學院指定向度-創新與創業 | 2.0 | 2 | 2 / 2 | |
2 | 2 | △ | 14E0003 | English for Specific Purposes (ESP Course) 專業英文 | 2.0 | 2 | 2 / 2 | |
2 | 2 | ▲ | 5902207 | Microprocessor-Based Systems 微算機系統 | 3.0 | 3 | ||
2 | 2 | ▲ | 5902209 | Object-Oriented Programming Labs 物件導向程式設計實習 | 2.0 | 3 | ◆ | |
2 | 2 | ▲ | 5903201 | Probability 機率 | 3.0 | 3 | ||
2 | 2 | ★ | 5902205 | Internet Techniques & Applications 網際網路技術與應用 | 3.0 | 3 | ||
2 | 2 | ★ | 5902301 | Data Communication Systems 數據通訊系統概論 | 3.0 | 3 | ||
2 | 2 | ★ | 5902307 | Electronic Circuits (I) 電子電路(一) | 3.0 | 3 | ||
2 | 2 | ★ | 5902310 | Cloud Applications Practice 雲端應用實務 | 3.0 | 3 | ||
2 | 2 | ★ | 5902311 | Design Thinking for Interactive Technology 互動科技應用之設計思考 | 3.0 | 3 | ||
2 | 2 | ★ | 5902312 | Introduction to Data Science 資料科學導論 | 3.0 | 3 | ||
2 | 2 | ★ | 5902315 | Security Programming 安全程式設計 | 3.0 | 3 | ||
2 | 2 | ★ | 5902316 | Big Data Programming 數據程式設計 | 3.0 | 3 | ||
3 | 1 | △ | 1420005 | Optional dimension curriculum 學生自選向度 | 2.0 | 2 | ||
3 | 1 | △ | 1420010 | Optional dimension curriculum 學生自選向度 | 1.0 | 1 | ||
3 | 1 | ▲ | 5902206 | Database Systems 資料庫系統 | 3.0 | 3 | ||
3 | 1 | ▲ | 5903209 | Microprocessor-Based-System Lab. 微算機系統實習 | 2.0 | 3 | ◆ | |
3 | 1 | ▲ | 5903211 | Special Project(I) 實務專題(一) | 2.0 | 6 | ||
3 | 1 | ☆ | 1003003 | Physical Education 體育 | 1.0 | 2 | ||
3 | 1 | ★ | 5902305 | Signals and Systems 訊號與系統 | 3.0 | 3 | ||
3 | 1 | ★ | 5903210 | Undergraduate Seminars 專題討論 | 1.0 | 2 | 1 / 2 | |
3 | 1 | ★ | 5903301 | Windows Programming 視窗程式設計 | 3.0 | 3 | ||
3 | 1 | ★ | 5903302 | Computer Graphics 計算機圖學 | 3.0 | 3 | ||
3 | 1 | ★ | 5903303 | Java Techniques & Applications JAVA技術與應用 | 3.0 | 3 | ||
3 | 1 | ★ | 5903304 | Computer Architecture 計算機結構 | 3.0 | 3 | ||
3 | 1 | ★ | 5903305 | Digital System Design 數位系統設計 | 3.0 | 3 | ||
3 | 1 | ★ | 5903306 | Electronic Circuits(II) 電子電路(二) | 3.0 | 3 | ||
3 | 1 | ★ | 5903308 | Technology Management 科技管理 | 3.0 | 3 | ||
3 | 1 | ★ | 5903318 | Introduction to Embedded Systems 嵌入式系統導論 | 3.0 | 3 | ||
3 | 1 | ★ | 5903324 | Game development 遊戲程式開發 | 3.0 | 3 | ||
3 | 1 | ★ | 5903325 | Software Development Techniques and Practices 軟體開發技術與實務 | 1.0 | 1 | ||
3 | 1 | ★ | 5903329 | Educational Data Mining and Applications 教育數據探勘與應用 | 3.0 | 3 | ||
3 | 1 | ★ | 5904136 | Network Security 網路安全 | 3.0 | 3 | ||
3 | 1 | ★ | 5904312 | Human-Computer Interaction 人機互動 | 3.0 | 3 | ||
3 | 1 | ★ | 5904367 | Human Information Data Mining 人本資訊資料探勘 | 3.0 | 3 | ||
3 | 2 | ▲ | 5903206 | Operating Systems 作業系統 | 3.0 | 3 | ||
3 | 2 | ▲ | 5903212 | Special Project(II) 實務專題(二) | 2.0 | 6 | ||
3 | 2 | ▲ | 5903213 | Internship 校外實習 | 2.0 | 40 | ||
3 | 2 | ☆ | 1003004 | Physical Education 體育 | 1.0 | 2 | ||
3 | 2 | ★ | 5902304 | Computer Algorithms 計算機演算法 | 3.0 | 3 | ||
3 | 2 | ★ | 5903210 | Undergraduate Seminars 專題討論 | 1.0 | 2 | 2 / 2 | |
3 | 2 | ★ | 5903309 | Technical English 科技英文 | 3.0 | 3 | ||
3 | 2 | ★ | 5903313 | Numerical Methods 數值方法 | 3.0 | 3 | ||
3 | 2 | ★ | 5903314 | Digital Signal Processing 數位信號處理 | 3.0 | 3 | ||
3 | 2 | ★ | 5903315 | Digital Communications 數位通訊 | 3.0 | 3 | ||
3 | 2 | ★ | 5903317 | Introduction to VLSI Design 超大型積體電路導論 | 3.0 | 3 | ||
3 | 2 | ★ | 5903320 | Android Application Development Android應用程式開發 | 3.0 | 3 | ||
3 | 2 | ★ | 5903321 | iOS App development iOS 應用程式開發 | 3.0 | 3 | ||
3 | 2 | ★ | 5903322 | Web Programming 網頁程式設計 | 3.0 | 3 | ||
3 | 2 | ★ | 5903323 | Introduction to Big Data Analytics 巨量資料分析導論 | 3.0 | 3 | ||
3 | 2 | ★ | 5903326 | Open-Source System Software and Practice 開源系統軟體與實務 | 3.0 | 3 | ||
3 | 2 | ★ | 5903327 | Machine Vision 機器視覺 | 3.0 | 3 | ||
3 | 2 | ★ | 5903328 | Natural Language Processing and Text Mining 自然語言處理與文件探勘 | 3.0 | 3 | ||
3 | 2 | ★ | 5904313 | Digital Image Processing 數位影像處理 | 3.0 | 3 | ||
4 | 1 | ☆ | 1004001 | Physical Education 體育 | 1.0 | 2 | ||
4 | 1 | ★ | 5904301 | Network Programming 網路程式設計 | 3.0 | 3 | ||
4 | 1 | ★ | 5904302 | Software Engineering 軟體工程 | 3.0 | 3 | ||
4 | 1 | ★ | 5904304 | Electronic Commerce Technologies 電子商務技術 | 3.0 | 3 | ||
4 | 1 | ★ | 5904305 | Compilers 編譯器原理 | 3.0 | 3 | ||
4 | 1 | ★ | 5904310 | Information Security 資訊安全 | 3.0 | 3 | ||
4 | 1 | ★ | 5904319 | Embedded Systems 嵌入式系統 | 3.0 | 3 | ||
4 | 1 | ★ | 5904322 | Design Pattern 設計樣式 | 3.0 | 3 | ||
4 | 1 | ★ | 5904323 | VLSI Design 超大型積體電路設計 | 3.0 | 3 | ||
4 | 1 | ★ | 5904325 | Mobile Internet: Technology & Applications 行動網際網路技術與應用 | 3.0 | 3 | ||
4 | 1 | ★ | 5904326 | Video Signal Processing 視訊信號處理 | 3.0 | 3 | ||
4 | 1 | ★ | 5904327 | Random Signals and Systems 隨機信號與系統 | 3.0 | 3 | ||
4 | 1 | ★ | 5904328 | Introduction to Information Retrieval 資訊檢索與應用 | 3.0 | 3 | ||
4 | 1 | ★ | 5904331 | VLSI Design 超大型積体電路設計 | 3.0 | 3 | ||
4 | 1 | ★ | 5904336 | Product Planning 新產品企劃 | 3.0 | 3 | ||
4 | 1 | ★ | 5904338 | Cloud Information Storage and Management 雲端資訊儲存與管理 | 3.0 | 3 | ||
4 | 1 | ★ | 5904339 | Intelligent Agent System 智慧型代理人系統 | 3.0 | 3 | ||
4 | 1 | ★ | 5904343 | Data Visualization 資料可視化 | 3.0 | 3 | ||
4 | 1 | ★ | 5904344 | Cloud computing and application 雲端運算與應用 | 3.0 | 3 | ||
4 | 1 | ★ | 5904345 | Introduction to Mainframe Operating System Technologies and Practices 大型主機作業系統技術與實務 | 3.0 | 3 | ||
4 | 1 | ★ | 5904346 | Internship I 校外實務實習(一) | 3.0 | 40 | ||
4 | 1 | ★ | 5904358 | Advanced Computer Graphics 高等計算機圖學 | 3.0 | 3 | ||
4 | 1 | ★ | 5904360 | Big Data Mining and Applications 巨量資料探勘與應用 | 3.0 | 3 | ||
4 | 1 | ★ | 5904361 | Introduction to Cyber-Physical Systems 智慧整合感控系統概論 | 3.0 | 3 | ||
4 | 1 | ★ | 5904363 | Embedded Computing Systems for Intelligent Image Analytics and Interactive Systems 嵌入式智慧影像分析與實境界面 | 3.0 | 3 | ||
4 | 1 | ★ | 5904364 | Cloud Platform Technologies and Applications 雲端平台技術與應用 | 3.0 | 3 | ||
4 | 1 | ★ | 5904368 | Social Media and Chatbot System Design 社群媒體與對話機器人系統設計 | 3.0 | 3 | ||
4 | 1 | ★ | 5904369 | Big Data and Artificial Intelligence Application System Design 大數據與人工智能應用系統設計 | 3.0 | 3 | ||
4 | 1 | ★ | 5904374 | Network Security and Penetration Test 網路安全與滲透測試 | 3.0 | 3 | ||
4 | 1 | ★ | 5904375 | Software security and reverse engineering 軟體安全與逆向工程 | 3.0 | 3 | ||
4 | 1 | ★ | 5904376 | IoT Security 物聯網安全技術 | 3.0 | 3 | ||
4 | 2 | ☆ | 1004002 | Physical Education 體育 | 1.0 | 2 | ||
4 | 2 | ★ | 5904315 | Artificial Intelligence 人工智慧 | 3.0 | 3 | ||
4 | 2 | ★ | 5904324 | Object-Oriented Analysis and Design 物件導向分析與設計 | 3.0 | 3 | ||
4 | 2 | ★ | 5904329 | Digital Processing of Audio Signals 音訊信號處理 | 3.0 | 3 | ||
4 | 2 | ★ | 5904330 | Software Project Management 軟體專案管理 | 3.0 | 3 | ||
4 | 2 | ★ | 5904332 | Entrepreneurship 創業企劃 | 3.0 | 3 | ||
4 | 2 | ★ | 5904334 | Computer Graphics 電腦圖學 | 3.0 | 3 | ||
4 | 2 | ★ | 5904335 | Parallel Programming 平行程式設計 | 3.0 | 3 | ||
4 | 2 | ★ | 5904337 | Embedded Multimedia System Design 嵌入式多媒體系統設計 | 3.0 | 3 | ||
4 | 2 | ★ | 5904340 | Embedded Multimedia Convergence Platform and Interaction Systems 嵌入式匯流平台之人機互動 | 3.0 | 3 | ||
4 | 2 | ★ | 5904341 | Broadband Convergence Networks and managements 寬頻匯流網路與管理 | 3.0 | 3 | ||
4 | 2 | ★ | 5904342 | Patent Application Strategy 專利策略應用 | 3.0 | 3 | ||
4 | 2 | ★ | 5904347 | Design and Analysis of Computer Algorithms 演算法分析與設計 | 3.0 | 3 | ||
4 | 2 | ★ | 5904348 | Internship II 校外實務實習(二) | 9.0 | 40 | ||
4 | 2 | ★ | 5904349 | Human Computer Interaction on media convergence Platform 匯流平台之人機互動 | 3.0 | 3 | ||
4 | 2 | ★ | 5904350 | Spatial Databases 空間資料庫 | 3.0 | 3 | ||
4 | 2 | ★ | 5904351 | Mobile Application Development Technology 行動應用軟體開發技術 | 3.0 | 3 | ||
4 | 2 | ★ | 5904352 | Software Requirements and Specifications 軟體需求與規格 | 3.0 | 3 | ||
4 | 2 | ★ | 5904353 | Computational Geometry 計算幾何學 | 3.0 | 3 | ||
4 | 2 | ★ | 5904354 | In Search of Incredible(Incredible innovation-a series of lectures for Asus) 追尋無與倫比講座 | 1.0 | 1 | ||
4 | 2 | ★ | 5904356 | Computer Typography and Character Encoding 字體設計與文字編碼 | 3.0 | 3 | ||
4 | 2 | ★ | 5904357 | Autonomous Learning 自主學習 | 1.0 | 2 | ||
4 | 2 | ★ | 5904359 | Software Quality Assurance 軟體品質保證 | 3.0 | 3 | ||
4 | 2 | ★ | 5904362 | Machine Learning 機器學習 | 3.0 | 3 | ||
4 | 2 | ★ | 5904365 | Principles and Applications of Data Science 資料科學原理與應用 | 3.0 | 3 | ||
4 | 2 | ★ | 5904366 | Computational Biology and Medical Informatics 計算生物學及醫學資訊 | 3.0 | 3 | ||
4 | 2 | ★ | 5904370 | Concurrent Computing 並行計算 | 3.0 | 3 | ||
4 | 2 | ★ | 5904371 | Intelligent Evolutionary Computation 智慧型演化計算 | 3.0 | 3 | ||
4 | 2 | ★ | 5904372 | File and Storage System 檔案與儲存系統 | 3.0 | 3 | ||
4 | 2 | ★ | 5904373 | Cloud and IoT Security 雲端與物聯網安全 | 3.0 | 3 | ||
4 | 2 | ★ | 5904377 | Security technology for Industrial Control System 工控資訊安全技術 | 3.0 | 3 | ||
4 | 2 | ★ | 5904378 | Cyber Data Analysis 網路數據分析 | 3.0 | 3 | ||
4 | 2 | ★ | 5904379 | Blockchain Techniques and Applications 區塊鏈技術與應用 | 3.0 | 3 | ||
4 | 2 | ★ | 5904380 | Information and Data Hiding techniques 資訊隱藏技術 | 3.0 | 3 | ||
4 | 2 | ★ | 5904381 | Data Science Principles with Applications on Educational Data 資料科學原理與教育數據應用 | 3.0 | 3 |
1.Minimum number of credits for graduation: 132 credits. 2.Students are required to complete at least 28 credits of Common Required Courses; 62 credits of Professional Required Courses; 22 credits of Professional Elective Courses; 20 credits of Interdisciplinary & Other Elective Courses. "Interdisciplinary & Other Elective Credits" refer to the credits that students can earn by taking General Education courses, various departmental courses (including their own department and other departments), university-level courses, and college-level courses. Among them, a maximum of 4 credits can be recognized for General Education courses. 3.Students are required to meet the English Proficiency requirements for graduation. For related regulations, please refer to the Office of Academic Affairs website. 4.Students should complete 15 credits of General Education courses, among which the “Humanities and Arts,” “Nature and Science,” and “Innovation and Entrepreneurship” are three designated dimensions for students of the College of Electrical Engineering and Computer Science. Each dimension requires a minimum of 4 credits, totaling 12 credits. An additional 3 credits can be selected from general education courses in any dimension. 5.For students studying abroad under the exchange or dual degree programs, the credits received in the overseas partner institutes must conform to the agreements of the exchange or dual degree programs and are approved by the department chairperson or curriculum committee in order to be eligible for graduate credits. 6.◆ denotes “ Teaching of Technical Fundamentals - Fundamental Laboratory Courses”, including Computer Programming (I), Computer Programming (II), Digital Logic Design Lab., Object-Oriented Programming Lab., and Microprocessor-Based-System Lab. The total number of fundamental laboratory courses(M)=the minimum number of fundamental laboratory courses(N)=5. The fundamental laboratory courses are all CSIE courses and students must earn the credits of all these courses in order to graduate. 7.The seven fundamental courses as demanded by the College of Electrical Engineering and Computer Science include: Circuit Theory I, Circuit Theory II, Electronics I, Electronics II, Linear Algebra, Probability, and Digital Logic Design. Students who fail any of those seven fundamental courses when taking them for the first time in the CSIE department can retake them in any departments of the College of Electrical Engineering and Computer Science for the graduation requirements. 8.Students who received the credits of the Elective course – Internship (I) or (II) may NOT be required to complete the Common Required course – Internship. However, the students still need to satisfy the minimum number of credits specified in the graduation requirements.Students can take multiple internship elective courses, with a maximum of 6 credits counting towards graduation. 9.Students from foreign countries, Hong Kong, and Macao, whose graduating schools are comparable in level and nature to Taiwan’s senior high schools and whose graduating year is equivalent to the 2nd grade of Taiwan’s senior high schools, are considered as having a level of education adequate for registering for the entrance examination for the various 4-year bachelor programs in Taiwan’s universities. Suchlike undergraduate students, when admitted to National Taipei University of Technology’s Bachelor programs(according to Article 18-1 of the academic regulations), are required to earn extra 12 credits from the elective courses defined in their respective departments’ curriculum to be eligible for graduation. 10.Before graduation, students must complete a series of courses from one of the following interdisciplinary studies: micro-programs, general programs, second majors, minors, or double majors. For regulations regarding these interdisciplinary studies, please refer to related university's program, second major, minor, or double major regulations. However, Software Engineering program does not apply to the regulation of interdisciplinary studies. 11.This curriculum and graduation requirements are applicable to students entering in academic year 2023, fall semester. |
1.最低畢業學分:132學分。 2.共同必修:28學分;專業必修62學分;專業選修22學分;跨域及自由選修20學分。(「跨域及自由選修」學分係指學生得修習通識博雅課程、各系專業課程(含本系與他系)及校院級課程,其中通識博雅課程至多認列4學分。) 3.學生畢業須符合本校學生英文畢業門檻實施要點規定,相關規範請至教務處網站查詢。 4.通識博雅課程應修滿15學分,其中「人文與藝術」、「自然與科學」及「創新與創業」等三大向度為電資學院指定向度課程,以上每向度至少需選修4學分課程,計12學分;另餘3學分,學生可不分向度任選通識博雅課程修習。 5.依本校「雙聯學制」辦法赴境外合作學校修習課程者,於境外合作學校修習經系所主管或系所課程委員會同意之相關科系課程,須符合協議書規定者,始得採計列為畢業學分。 6.◆表「技術扎根教學」-「基礎實驗課程」包括計算機程式設計(一)、計算機程式設計(二)、數位邏輯設計實習、物件導向程式設計實習 、微算機系統實習,總課程數(M) =最低課程數(N)=5門,均屬本系必修課程,學生須修習及格,始得畢業。 7.學院基礎課程共七門課,包括「電子學(一)(二)」、「電路學(一)(二)」、「線性代數」、「機率」、「數位邏輯設計」,學生於本系第一次修習此七門課程不及格者,得至學院各系重修此七門課程,均承認其學分。 8.修習學期校外實習專業選修課程及格者,得免修校外實習專業必修課程,惟仍需滿足最低畢業學分數,另修習多門校外實習專業選修課程,至多採計6學分為畢業學分。 9.中五生(依學則第18之1條說明入學之學生)應加修本系專業選修科目12學分,始得畢業。 10.學生畢業前須修畢跨領域學習之微學程、一般學程、第二專長、 輔系或雙主修任一之系列課程,修習規範請參閱本校學程實施辦法、第二專長、輔系或雙主修相關修讀規定。惟軟體工程學程不適用跨領域學習之規定。 11.本課程科目表適用112學年度入學新生。 |