Year | Semester | Required Elective | Course ID | Course Name | Credits | Hours | Level | Note |
---|---|---|---|---|---|---|---|---|
學年 | 學期 | 類別 | 課程編碼 | 課程名稱 | 學分 | 時數 | 階段別 | 備註 |
1 | 1 | ▲ | AC05001 | Research Methods (I) 研究方法(一) | 1.0 | 2 | ||
1 | 1 | ▲ | AC05002 | Special Topics on Interactive Media Design (I) 互動媒體設計專題(一) | 2.0 | 3 | ||
1 | 1 | ▲ | AC05003 | Seminars on Interactive Media Design 互動媒體設計專題講座 | 0.0 | 2 | ||
1 | 1 | ▲ | AC05007 | Introduction of Interaction Design 互動設計概論 | 1.0 | 2 | ||
1 | 1 | ★ | AC05201 | User-centered Design Research 人本設計研究 | 3.0 | 3 | ||
1 | 1 | ★ | AC05202 | Programming on Interaction Design 互動程式設計 | 3.0 | 3 | ||
1 | 1 | ★ | AC05203 | Digital Multi-media Technology 數位多媒體技術 | 3.0 | 3 | ||
1 | 1 | ★ | AC05204 | Animation and Creation 動畫原理與創作 | 3.0 | 3 | ||
1 | 1 | ★ | AC05205 | Digital Video Processing 數位影像處理 | 3.0 | 3 | ||
1 | 1 | ★ | AC05211 | Interactive Performing Arts I 互動表演藝術 I | 3.0 | 3 | ||
1 | 1 | ★ | AC05213 | Digital Audio Processing 數位音訊處理 | 3.0 | 3 | ||
1 | 1 | ★ | AC05215 | Theory of Display Technology 展示科技特論 | 3.0 | 3 | ||
1 | 1 | ★ | AC05216 | Interactive Programming Application and Design 互動程式應用與設計 | 3.0 | 3 | ||
1 | 1 | ★ | AC05217 | Visual and Information Design 視覺與資訊設計 | 3.0 | 3 | ||
1 | 1 | ★ | AC05222 | Interactive Installation and Performing Arts Technology 互動裝置與表演科技 | 3.0 | 3 | ||
1 | 1 | ★ | AC05228 | User Experience Research 使用者經驗研究 | 3.0 | 3 | ||
1 | 1 | ★ | AC05232 | Prototyping and Interaction Design 原型製作與互動設計 | 3.0 | 3 | ||
1 | 2 | ▲ | AC05004 | Research Methods (II) 研究方法(二) | 1.0 | 2 | ||
1 | 2 | ▲ | AC05005 | Special Topics on Interactive Media Design (II) 互動媒體設計專題(二) | 2.0 | 3 | ||
1 | 2 | ★ | AC05209 | Smart Interaction Living-space 互動智慧化居住空間 | 3.0 | 3 | ||
1 | 2 | ★ | AC05210 | Gender studies and interactive design 性別研究與互動設計 | 3.0 | 3 | ||
1 | 2 | ★ | AC05212 | Interactive Performing Arts II 互動表演藝術 II | 3.0 | 3 | ||
1 | 2 | ★ | AC05214 | Interactive Computer Music 互動電腦音樂 | 3.0 | 3 | ||
1 | 2 | ★ | AC05218 | Special topic on E-book 電子書專題製作 | 3.0 | 3 | ||
1 | 2 | ★ | AC05220 | Media Space 媒材空間 | 3.0 | 3 | ||
1 | 2 | ★ | AC05221 | Service Design for Interactive Technology 互動技術之服務設計 | 3.0 | 3 | ||
1 | 2 | ★ | AC05223 | Dgital imaging installation 數位影像裝置 | 3.0 | 3 | ||
1 | 2 | ★ | AC05224 | Infographic Design and Application 資訊視覺化設計與應用 | 3.0 | 3 | ||
1 | 2 | ★ | AC05225 | User Experience Design and Measurement 使用者經驗設計與評量 | 3.0 | 3 | ||
1 | 2 | ★ | AC05226 | Digital Media & Perceptual Study 數位媒材與感知研究 | 3.0 | 3 | ||
1 | 2 | ★ | AC05227 | High Dynamic Range Imaging 高動態範圍影像 | 2.0 | 2 | ||
1 | 2 | ★ | AC05230 | Research Design for Design 設計研究 | 3.0 | 3 | ||
1 | 2 | ★ | AC05231 | Design Thinking with Data Science 設計思考與資料科學 | 3.0 | 3 | ||
1 | 2 | ★ | AC05234 | Electronic Music and Sound Design 電子音樂與聲音設計 | 3.0 | 3 | ||
1 | 2 | ★ | AC05303 | Case Study of Innovation Service 創新服務案例分析 | 3.0 | 3 | ||
1 | 2 | ★ | AC06201 | Human-Computer Interaction Design 人機介面設計 | 3.0 | 3 | ||
1 | 2 | ★ | AC06202 | Recognition study 認知心理學 | 3.0 | 3 | ||
1 | 2 | ★ | AC06203 | Design Planning on Interactive Scenario 互動情境劇本設計企劃 | 3.0 | 3 | ||
1 | 2 | ★ | AC06204 | Digital Art History 數位藝術發展史 | 3.0 | 3 | ||
2 | 1 | ▲ | AC06001 | Thesis 論文 | 3.0 | 3 | 1 / 2 | |
2 | 1 | ★ | AC05206 | Interactive Advertisement 互動式廣告研究 | 3.0 | 3 | ||
2 | 1 | ★ | AC05207 | Virtual Reality Application 虛擬實境應用 | 3.0 | 3 | ||
2 | 1 | ★ | AC05208 | Mechatronics and design 機電與設計整合 | 3.0 | 3 | ||
2 | 1 | ★ | AC05219 | Graduate On-Site Research 校外實務研究 | 3.0 | 18 | ||
2 | 1 | ★ | AC06209 | Digital Audio Processing and Music Production 數位音訊處理與音樂製作 | 3.0 | 3 | ||
2 | 1 | ★ | AC06212 | Analytical Sketching 分析性速寫 | 3.0 | 3 | ||
2 | 1 | ★ | AC06214 | Geo-Spatial Information of Smart Environment 智慧環境空間資訊 | 3.0 | 3 | ||
2 | 1 | ★ | AC06215 | Product Innovation Strategy 產品創新設計策略與計劃 | 3.0 | 3 | ||
2 | 2 | ▲ | AC06001 | Thesis 論文 | 3.0 | 3 | 2 / 2 | |
2 | 2 | ★ | AC06206 | Game Media Design 遊戲媒體設計 | 3.0 | 3 | ||
2 | 2 | ★ | AC06207 | Multi-Media Devices Study 複合媒體裝置 | 3.0 | 3 | ||
2 | 2 | ★ | AC06208 | Interactive Product Design 互動產品設計 | 3.0 | 3 | ||
2 | 2 | ★ | AC06210 | Theory and Practice in Scoring for Film, TV, and Video Games 影視遊戲配樂製作理論與實務 | 3.0 | 3 | ||
2 | 2 | ★ | AC06211 | Future Studies & Forecasting 未來思考與趨勢前瞻 | 2.0 | 2 | ||
2 | 2 | ★ | AC06213 | Social design and interactive technology 社會設計與互動科技 | 3.0 | 3 |
1.Minimum Graduation Credits: 36 credit units. 2.Required Credits: 13 credit units (Thesis:6 credits in 2 semesters);Elective Credits: 23 credit units (Students take elective courses from other departments need to be approved by department chair and their advisors. Electives from other departments need to be Design-related courses and can not exceed 9 credits.) 3.After graduate advisor selected in the first year, graduate students must decide their thesis in which way of the research group or creative group. Once graduate students determine to select the creative group, they need to submit the thesis which includes the creative philosophy, creative process and implementation section. All the formats should follow up the regulations of National Taipei University of Technology in terms of the Master’s thesis. 4.All graduate students are required to reach the elective credits of Interactive Programming Application and Design and Visual and Information Design. 5.Each graduate student shall pass the minimum English proficiency requirement(s) for graduation, and shall all meet the criteria of the English proficiency tests set by the department (if any). Students may refer to the department websites for their English proficiency criteria set by each department. |
1.最低畢業學分:36學分 2.專業必修(含論文6學分)為13學分,專業選修至少23學分。跨系所選修相關課程須經指導教授及所長同意,以9學分為限。 3.研究生於第一年選定指導教授後,需決定「論文」以設計創作或研究論文寫作之其一方式呈現,選擇設計創作之研究生需將發展創作理念、創作過程與實作說明等創作報告,依本校論文格式彙整成冊,其等同於碩士論文。 4.「互動程式應用與設計」及「視覺與資訊設計」列為所內必選修學分。 5.研究生畢業須符合校訂英語能力畢業門檻標準〈系所如另訂更高之英語能力畢業門檻標準,則須符合系所規定〉,英語能力畢業門檻相關規定請至系(所)網頁查詢。 |