Year | Semester | Required Elective | Course ID | Course Name | Credits | Hours | Level | Note |
---|---|---|---|---|---|---|---|---|
1 | 1 | ▲ | AC05001 | Research Methods (I) | 1.0 | 2 | ||
1 | 1 | ▲ | AC05002 | Special Topics on Interactive Media Design (I) | 2.0 | 3 | ||
1 | 1 | ▲ | AC05003 | Seminars on Interactive Media Design | 0.0 | 2 | ||
1 | 1 | ▲ | AC05007 | Introduction of Interaction Design | 1.0 | 2 | ||
1 | 1 | ★ | AC05201 | User-centered Design Research | 3.0 | 3 | ||
1 | 1 | ★ | AC05202 | Programming on Interaction Design | 3.0 | 3 | ||
1 | 1 | ★ | AC05203 | Digital Multi-media Technology | 3.0 | 3 | ||
1 | 1 | ★ | AC05204 | Animation and Creation | 3.0 | 3 | ||
1 | 1 | ★ | AC05205 | Digital Video Processing | 3.0 | 3 | ||
1 | 1 | ★ | AC05211 | Interactive Performing Arts I | 3.0 | 3 | ||
1 | 1 | ★ | AC05213 | Digital Audio Processing | 3.0 | 3 | ||
1 | 1 | ★ | AC05215 | Theory of Display Technology | 3.0 | 3 | ||
1 | 1 | ★ | AC05216 | Interactive Programming Application and Design | 3.0 | 3 | ||
1 | 1 | ★ | AC05217 | Visual and Information Design | 3.0 | 3 | ||
1 | 1 | ★ | AC05222 | Interactive Installation and Performing Arts Technology | 3.0 | 3 | ||
1 | 1 | ★ | AC05228 | User Experience Research | 3.0 | 3 | ||
1 | 1 | ★ | AC05232 | Prototyping and Interaction Design | 3.0 | 3 | ||
1 | 2 | ▲ | AC05004 | Research Methods (II) | 1.0 | 2 | ||
1 | 2 | ▲ | AC05005 | Special Topics on Interactive Media Design (II) | 2.0 | 3 | ||
1 | 2 | ★ | AC05209 | Smart Interaction Living-space | 3.0 | 3 | ||
1 | 2 | ★ | AC05210 | Gender studies and interactive design | 3.0 | 3 | ||
1 | 2 | ★ | AC05212 | Interactive Performing Arts II | 3.0 | 3 | ||
1 | 2 | ★ | AC05214 | Interactive Computer Music | 3.0 | 3 | ||
1 | 2 | ★ | AC05218 | Special topic on E-book | 3.0 | 3 | ||
1 | 2 | ★ | AC05220 | Media Space | 3.0 | 3 | ||
1 | 2 | ★ | AC05221 | Service Design for Interactive Technology | 3.0 | 3 | ||
1 | 2 | ★ | AC05223 | Dgital imaging installation | 3.0 | 3 | ||
1 | 2 | ★ | AC05224 | Infographic Design and Application | 3.0 | 3 | ||
1 | 2 | ★ | AC05225 | User Experience Design and Measurement | 3.0 | 3 | ||
1 | 2 | ★ | AC05226 | Digital Media & Perceptual Study | 3.0 | 3 | ||
1 | 2 | ★ | AC05227 | High Dynamic Range Imaging | 2.0 | 2 | ||
1 | 2 | ★ | AC05230 | Research Design for Design | 3.0 | 3 | ||
1 | 2 | ★ | AC05231 | Design Thinking with Data Science | 3.0 | 3 | ||
1 | 2 | ★ | AC05303 | Case Study of Innovation Service | 3.0 | 3 | ||
1 | 2 | ★ | AC06201 | Human-Computer Interaction Design | 3.0 | 3 | ||
1 | 2 | ★ | AC06202 | Recognition study | 3.0 | 3 | ||
1 | 2 | ★ | AC06203 | Design Planning on Interactive Scenario | 3.0 | 3 | ||
1 | 2 | ★ | AC06204 | Digital Art History | 3.0 | 3 | ||
2 | 1 | ▲ | AC06001 | Thesis | 3.0 | 3 | 1 / 2 | |
2 | 1 | ★ | AC05206 | Interactive Advertisement | 3.0 | 3 | ||
2 | 1 | ★ | AC05207 | Virtual Reality Application | 3.0 | 3 | ||
2 | 1 | ★ | AC05208 | Mechatronics and design | 3.0 | 3 | ||
2 | 1 | ★ | AC05219 | Graduate On-Site Research | 3.0 | 18 | ||
2 | 1 | ★ | AC06209 | Digital Audio Processing and Music Production | 3.0 | 3 | ||
2 | 1 | ★ | AC06212 | Analytical Sketching | 3.0 | 3 | ||
2 | 1 | ★ | AC06214 | Geo-Spatial Information of Smart Environment | 3.0 | 3 | ||
2 | 1 | ★ | AC06215 | Product Innovation Strategy | 3.0 | 3 | ||
2 | 2 | ▲ | AC06001 | Thesis | 3.0 | 3 | 2 / 2 | |
2 | 2 | ★ | AC06206 | Game Media Design | 3.0 | 3 | ||
2 | 2 | ★ | AC06207 | Multi-Media Devices Study | 3.0 | 3 | ||
2 | 2 | ★ | AC06208 | Interactive Product Design | 3.0 | 3 | ||
2 | 2 | ★ | AC06210 | Theory and Practice in Scoring for Film, TV, and Video Games | 3.0 | 3 | ||
2 | 2 | ★ | AC06211 | Future Studies & Forecasting | 2.0 | 2 | ||
2 | 2 | ★ | AC06213 | Social design and interactive technology | 3.0 | 3 |
1.Minimum Graduation Credits: 36 credit units. 2.Required Credits: 13 credit units (Thesis:6 credits in 2 semesters);Elective Credits: 23 credit units (Students take elective courses from other departments need to be approved by department chair and their advisors. Electives from other departments need to be Design-related courses and can not exceed 9 credits.) 3.After graduate advisor selected in the first year, graduate students must decide their thesis in which way of the research group or creative group. Once graduate students determine to select the creative group, they need to submit the thesis which includes the creative philosophy, creative process and implementation section. All the formats should follow up the regulations of National Taipei University of Technology in terms of the Master’s thesis. 4.All graduate students are required to reach the elective credits of Interactive Programming Application and Design and Visual and Information Design. 5.Each graduate student shall pass the minimum English proficiency requirement(s) for graduation, and shall all meet the criteria of the English proficiency tests set by the department (if any). Students may refer to the department websites for their English proficiency criteria set by each department. |