Year | Semester | Required Elective | Course ID | Course Name | Credits | Hours | Level | Note |
---|---|---|---|---|---|---|---|---|
1 | 1 | △ | 1001002 | Physical Education | 0.0 | 2 | 1 / 4 | |
1 | 1 | △ | 1101006 | All-Out Defense Education | 0.0 | 1 | 1 / 2 | |
1 | 1 | △ | 1400027 | English in Practice | 2.0 | 3 | 1 / 2 | |
1 | 1 | △ | 1400098 | First step to achieving the goals of universities | 1.0 | 2 | ||
1 | 1 | △ | 1400100 | Campus Custodial Services | 0.0 | 1 | ||
1 | 1 | △ | 1404006 | Chinese | 2.0 | 2 | ||
1 | 1 | △ | 1420001 | College designated dimension curriculum:Humanities and Art | 2.0 | 2 | 1 / 2 | |
1 | 1 | ▲ | AC01006 | Design History | 2.0 | 2 | ||
1 | 1 | ▲ | AC01009 | Interaction Design Introduction | 1.0 | 2 | ||
1 | 1 | ▲ | AC01011 | Fundamental Design (I) | 3.0 | 6 | ||
1 | 1 | ▲ | C300002 | Design Presentation | 1.0 | 2 | ||
1 | 1 | ★ | AC01501 | Digital Image Processing | 3.0 | 3 | ||
1 | 1 | ★ | AC01502 | Fundamental Photography | 2.0 | 2 | ||
1 | 1 | ★ | AC21501 | Fundamental Computer-Aided Design I | 3.0 | 3 | ||
1 | 2 | △ | 1001002 | Physical Education | 0.0 | 2 | 2 / 4 | |
1 | 2 | △ | 1101006 | All-Out Defense Education | 0.0 | 1 | 2 / 2 | |
1 | 2 | △ | 1400027 | English in Practice | 2.0 | 3 | 2 / 2 | |
1 | 2 | △ | 1400099 | Service Learning | 0.0 | 1 | ||
1 | 2 | △ | 1404007 | Practical Application of Chinese Language | 2.0 | 2 | ||
1 | 2 | △ | 1420001 | College designated dimension curriculum:Humanities and Art | 2.0 | 2 | 2 / 2 | |
1 | 2 | ▲ | AC01012 | Fundamental Design (II) | 3.0 | 6 | ||
1 | 2 | ▲ | AC21001 | Color Science | 2.0 | 2 | ||
1 | 2 | ▲ | C300003 | Fundamental Programming Design | 2.0 | 3 | ||
1 | 2 | ★ | AC01503 | Advanced Sketching | 3.0 | 3 | ||
1 | 2 | ★ | AC01504 | Cultural Creative and digital media | 2.0 | 2 | ||
1 | 2 | ★ | AC01505 | Virtual and Augmented Reality Principle and Development | 2.0 | 2 | ||
1 | 2 | ★ | AC01506 | Interactive Sound and Image Design | 2.0 | 2 | ||
1 | 2 | ★ | AC21502 | Introduction to Computer-Aided Design | 3.0 | 3 | ||
2 | 1 | △ | 1001002 | Physical Education | 0.0 | 2 | 3 / 4 | |
2 | 1 | △ | 1420002 | College designated dimension curriculum:Social and Rules of Law | 2.0 | 2 | 1 / 2 | |
2 | 1 | △ | 1420004 | College designated dimension curriculum:Innovation and Entrepreneurship | 2.0 | 2 | 1 / 2 | |
2 | 1 | △ | 14E0002 | Diversified English | 2.0 | 2 | 1 / 2 | |
2 | 1 | ▲ | AC01010 | Fundamentals of Digital Music | 3.0 | 3 | ||
2 | 1 | ▲ | AC02001 | Human-Computer Interface Design | 3.0 | 3 | ||
2 | 1 | ▲ | AC02002 | Fundamental Interactive Programming Design | 3.0 | 3 | ||
2 | 1 | ▲ | AC22001 | Storytelling and Script Planning | 2.0 | 2 | ||
2 | 1 | ▲ | AC22004 | Creative Design(I)(V) | 3.0 | 6 | ||
2 | 1 | ★ | AC02501 | Mobile device programming | 3.0 | 3 | ||
2 | 1 | ★ | AC02502 | Digital Sound Effect Design | 2.0 | 2 | ||
2 | 1 | ★ | AC02507 | Interactive Video and Media Design | 3.0 | 3 | ||
2 | 1 | ★ | AC02508 | Branding Marketing with Interactive Experience Design | 3.0 | 3 | ||
2 | 1 | ★ | AC02511 | Design Thinking for Interactive Technology | 3.0 | 3 | ||
2 | 1 | ★ | AC22501 | Computer-Aided Design I | 3.0 | 3 | ||
2 | 1 | ★ | AC22502 | Interaction Sketchbook Design and Analysis | 3.0 | 3 | ||
2 | 1 | ★ | AC22503 | Digital Aesthetics | 2.0 | 2 | ||
2 | 1 | ★ | AC22505 | Web layout design | 3.0 | 3 | ||
2 | 2 | △ | 1001002 | Physical Education | 0.0 | 2 | 4 / 4 | |
2 | 2 | △ | 1420002 | College designated dimension curriculum:Social and Rules of Law | 2.0 | 2 | 2 / 2 | |
2 | 2 | △ | 1420004 | College designated dimension curriculum:Innovation and Entrepreneurship | 2.0 | 2 | 2 / 2 | |
2 | 2 | △ | 14E0002 | Diversified English | 2.0 | 2 | 2 / 2 | |
2 | 2 | ▲ | AC02003 | Psychology in Design | 2.0 | 2 | ||
2 | 2 | ▲ | AC02004 | Advanced Interactive Programming Design | 3.0 | 3 | ||
2 | 2 | ▲ | AC22005 | Creative Design(II)(V) | 3.0 | 6 | ||
2 | 2 | ▲ | C300001 | Design Practice | 1.0 | 3 | ||
2 | 2 | ★ | AC02503 | Interactive device programming | 3.0 | 3 | ||
2 | 2 | ★ | AC02504 | Digital Music Composition | 3.0 | 3 | ||
2 | 2 | ★ | AC02505 | Practice of interactive device | 3.0 | 3 | ||
2 | 2 | ★ | AC02506 | Autonomous Learning | 1.0 | 2 | ||
2 | 2 | ★ | AC02509 | Creating 360 Panoramic Virtual Reality Video | 3.0 | 3 | ||
2 | 2 | ★ | AC02510 | Dynamic web programming | 3.0 | 3 | ||
2 | 2 | ★ | AC22504 | Computer-Aided Design II | 3.0 | 3 | ||
3 | 1 | △ | 1420005 | Optional dimension curriculum | 2.0 | 2 | ||
3 | 1 | ▲ | AC03001 | User Experience Design | 2.0 | 2 | ||
3 | 1 | ▲ | AC03002 | Interactive Programming Design Integration | 3.0 | 3 | ||
3 | 1 | ▲ | AC23003 | Creation of Interaction Design (I)(V) | 3.0 | 6 | ||
3 | 1 | ☆ | 1003003 | Physical Education | 1.0 | 2 | ||
3 | 1 | ★ | AC03501 | Projection Art | 2.0 | 2 | ||
3 | 1 | ★ | AC03502 | User Interface Design | 3.0 | 3 | ||
3 | 1 | ★ | AC03503 | Virtual Reality Spatial Design | 3.0 | 3 | ||
3 | 1 | ★ | AC03510 | Virtual Reality Application and Design | 3.0 | 3 | ||
3 | 1 | ★ | AC03511 | User Experience Observation Practice | 3.0 | 3 | ||
3 | 1 | ★ | AC03514 | Introduction of VR/AR in workspace and its design | 3.0 | 3 | ||
3 | 1 | ★ | AC23501 | Computer Aided Design III | 3.0 | 3 | ||
3 | 1 | ★ | AC23502 | Digital Publishing Design | 3.0 | 3 | ||
3 | 2 | △ | 1400029 | Internship | 2.0 | 40 | ||
3 | 2 | △ | 1420006 | Optional dimension curriculum | 2.0 | 2 | ||
3 | 2 | △ | 1420007 | Optional dimension curriculum | 2.0 | 2 | ||
3 | 2 | ▲ | AC23004 | Creation of Interaction Design (II)(V) | 3.0 | 6 | ||
3 | 2 | ☆ | 1003004 | Physical Education | 1.0 | 2 | ||
3 | 2 | ★ | AC03504 | Interactive technology and digital learning | 3.0 | 3 | ||
3 | 2 | ★ | AC03505 | Smart Interaction Design of Space | 3.0 | 3 | ||
3 | 2 | ★ | AC03506 | Mobile Game Design Practice | 3.0 | 3 | ||
3 | 2 | ★ | AC03507 | Case Studies | 2.0 | 2 | ||
3 | 2 | ★ | AC03508 | Introduction to Intellectual Property | 2.0 | 2 | ||
3 | 2 | ★ | AC03509 | Digital Fabrication | 3.0 | 3 | ||
3 | 2 | ★ | AC03512 | Augmented Reality Application and Design | 3.0 | 3 | ||
3 | 2 | ★ | AC03513 | Project of Experiential Marketing Interaction Design | 3.0 | 3 | ||
3 | 2 | ★ | AC03515 | Design Computational Thinking | 3.0 | 3 | ||
3 | 2 | ★ | AC23503 | Corporate Identity System | 3.0 | 3 | ||
4 | 1 | ▲ | AC04001 | Chair Lecture for Design Topics | 2.0 | 2 | ||
4 | 1 | ▲ | AC24001 | Interaction Design Project (V) | 4.0 | 8 | 1 / 2 | |
4 | 1 | ☆ | 1004001 | Physical Education | 1.0 | 2 | ||
4 | 1 | ★ | AC04501 | Portfolio Design | 2.0 | 2 | ||
4 | 1 | ★ | AC04502 | Planning for design career | 2.0 | 2 | ||
4 | 1 | ★ | AC04504 | Special project of intelligent shoe factory sampling and trial production | 3.0 | 3 | ||
4 | 2 | ▲ | AC24001 | Interaction Design Project (V) | 4.0 | 8 | 2 / 2 | |
4 | 2 | ☆ | 1004002 | Physical Education | 1.0 | 2 | ||
4 | 2 | ★ | AC04503 | Venturing and managing design firm | 2.0 | 2 |
1.Minimum Graduation Credits: 129 credit units 2.University Required Credits: 33 credit units;Department Required Credits: 58 credit units;Elective Credits: 38 credit units (Electives from other departments can not exceed 15 credits.) 3.All undergraduate students are required to reach the minimum level of English proficiency or above as one of the necessary requirements for graduation. For more details on the relevant standards of English proficiency, please consult with the website of the Office of Academic Affairs, National Taipei University of Technology. 4.All undergraduate students are required to complete course category of 「Teaching of Technical Fundamentals」-「 Fundamental Experiment Classes」 including:Fundamental Design (I) & (II), Creative Design (I)(V), and Creative Design(II)(V). The total numbers of 4 courses in this category are required by the Department curriculum. 5.The dimension credits stipulated by each college are as follows: College of Design: 4 credits for the humanities and art curriculum, 4 credits for the Social and Rules of Law curriculum, and 4 credits for the innovation and entrepreneurship curriculum. After completing 12 credits from the dimensional curriculum designated by the college, the remaining 6 credits are open for selection from these curriculums:humanities and art; Social and Rules of Law; nature and science; innovation and entrepreneurship, until a total of 18 credits of general curriculum are completed for graduation. 6.Students from foreign countries, Hong Kong, and Macao, whose graduating schools are comparable in level and nature to Taiwan’s senior high schools and whose graduating year is equivalent to the 2nd grade of Taiwan’s senior high schools, are considered as having a level of education adequate for registering for the entrance examination for the various 4-year bachelor programs in Taiwan’s universities. Suchlike undergraduate students, when admitted to National Taipei University of Technology’s Bachelor programs, are required to earn extra 12 credit units from the elective courses defined in their respective departments’ curriculum tables. 7.For interdisciplinary study, major elective credits are at least 2 credits for inter-departmental course taking, 6 credits for inter-collegiate course taking before graduation. The same course cannot be taken twice no matter which department held by. 8.This List of Credits for Graduation is for students of academic year 2020. |