教學大綱與進度
課程基本資料:
學年期
課號
課程名稱
階段
學分
時數
修
教師
班級
人
撤
備註
110-1
294815
遊戲媒體設計
1
3.0
3
★
韓秉軒
技職所
互動所
互動與創新外生專班
設計博所
31
3
◎互動所含外生、技職所和設計博班合開,全英文授課
教學大綱與進度:
教師姓名
韓秉軒
Email
robert19881004@gmail.com
最後更新時間
2021-09-06 12:32:12
課程大綱
This course mainly introduces the theory of game media design and game production, showing students how to cultivate game aesthetics and acquire knowledge of digital game media design. We will utilize Unity to understand the modern game engine, and we will teach you how to use Unity to develop a mini-game. Digital game development, digital game interface design, game prototyping will also be taught in class. This course will be carried out with lecture, discussion, implementation, and demonstration.
課程進度
Introduction Component-based Script Input & Output Game Manager Physical Engine Component Communication Digital Humanities Audio & Particle System Midterm Exam Expert Sharing - Game Production Data-Driven Game Design Final Project Proposal (Mini-Game) Shader and Texture UI & 3D Text Final Project Discussion Final Project Presentation Final Project Demonstration
評量方式與標準
Homework 30% Midterm Report 30% Final Project Proposal 10% Final Project Presentation 10% Final Project Demonstration 10% Class Performance10%
使用教材、參考書目或其他
【遵守智慧財產權觀念,請使用正版教科書,不得使用非法影印教科書】
使用外文原文書:是
https://learn.unity.com/
課程諮詢管道
光華館411室
課程對應SDGs指標
備註
●上課方式:
遠距上課
●評量方式:
期中考採分班實體紙筆測驗;期末報告採線上報告。
●補充說明資訊: