Course Information:
| Year-Semester | Course Number | Course Name | Phase | Credits | Hours | Required/Elective | Instructor | Class | Student NO. | Withdraw | Note |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Fall Semester Year 2026 |
360854 | Special Projects(II) | 1 | 2.0 | 6 | ▲ | Jin-Shyan Lee Pang-Jung Liu SHENG-YUAN OU |
4EE4B | 47 | 0 |
Course Plan:
| Instructor | Jin-Shyan Lee Office Hours |
|---|---|
|
jslee@ntut.edu.tw | |
| Last Updated | 2026-06-04 12:12:41 |
| Course Objective | |
| Course Schedule | |
| Evaluation and grading policy | |
| Materials | All right reserved. Do not reproduce without permission. Foreign-language textbooks:Yes |
| The access to curricular consultation | 請email至授課教師洽詢課程相關資訊。 課程動態資訊,將更新於北科i學園PLUS。 |
| Expanding teaching and resources | ● 數位教材資源應用 (Application of Digital Resources) 採用影音多媒體或具開放授權之資源(如OCW、開放教科書)作為主要或輔助教材。 Adopts multimedia or open-licensed resources (e.g., OCW, Open Textbooks) as primary or supplementary teaching materials. ● 數位科技融入 (Digital Technology Integration) 運用生成式AI、VR/AR、IoT、IRS等新興科技輔助教學與評量。 Utilizes emerging technologies such as Generative AI, VR/AR, IoT, and IRS (Interactive Response Systems) to facilitate teaching and assessment. ● 參與式創新教學 (Participatory & Innovative Teaching) 強調學生參與與產出,導入翻轉、PBL/專題、設計思考或遊戲化等策略。 Emphasizes student engagement and outcomes by adopting strategies such as Flipped Classroom, PBL (Problem/Project- Based Learning), Design Thinking, or Gamification. |
| The course corresponds to the SDGs | SDG3:良好健康和福祉(Good Health and Well-being) SDG9:產業創新與基礎設施(Industry, Innovation and Infrastructure) SDG11:永續城市與社區(Sustainable Cities and Communities) |
| Does the course incorporate AI | ● 鼓勵學生使用生成式AI工具(Encourage students to use generative AI tools) ● 深入探討AI的原理與應用(Explore the principles and applications of AI in depth) |
| Note |
*彈性學習/Flexible Learning
一、類別:學生分組實作及討論 二、內容:Week 17: 專題實作及討論; Week 18: Open Lab. 三、時數:總共 6 小時。 四、學習成果:Week 17為專題實作及討論;Week 18為開放實驗室。 五、評量比例:依專題計畫書、實作成果、期末報告、及參與表現等項目評定成績。 |