| Description
| The objectives of this course are to learn the concepts of interactive game development, game logic, and Flash ActionScript 3.0 programming. Students will be able to design, implement and develop a Flash game in this course. The contents involve the introduction of interactive game design and programming, the core syntax and its implementation of Flash ActionScript 3.0, concepts of object oriented programming (oop), and integrated applications of Flash and multimedia elements. The teaching methods include lectures, Flash game development, class discussion and presentation based on the course assessment of assigned project, panel discussion and individual/group presentation.
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